Persian Hashishin
Originally trained as assassins, these dreaded and fanatically loyal warriors have now found a better use for their skills as bodyguards. Their exceptional dexterity and strength make them a balanced fighter, effective against any type of threat.
Name: Persian Hashishin
Unit Type: Basic Ground
Attacks: Ground - Melee
Favourite Target: Anything
Prerequisite: Recruitment Chamber Lvl 1
Recruitment Time: 4hours
Recruitment Cost (Might): 32000
Level | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
Speed | 1.3 | 1.3 | 1.3 | 1.3 | 1.3 | 1.3 |
Health | 200 | 200 | 200 | 200 | 220 | 240 |
Damage | 300 | 330 | 380 | 430 | 470 | 520 |
Hiring Iron Cost | 1500 | 1700 | 2000 | 2500 | 3000 | 3500 |
Hiring Time (s) | 100 | 100 | 100 | 100 | 90 | 90 |
Barrack Space | 20 | 20 | 20 | 20 | 20 | 20 |
Training Cost (Might) | N/A | 32k | 64k | 96k | 128k | 160k |
Training Time | N/A | 8h | 12h | 18h | 1d | 1d6h |
Req. Training Chamber Lvl | N/A | 1 | 2 | 3 | 4 | 5 |
Extra Information
The Persian Hashishin has the highest damage output in the game if you consider their barrack space necessities. These mercenaries are one of the fastest city cleaners and are viable in early to mid game. Later on when there are too many traps in the cities they become less viable, since Buried Spikes can instantly kill a whole pack of Persian Hashishin. These mercenaries have also lost a little usefulness when clearing bandit clans now that the looters have increased looting power which makes them loot about 2 million more of each resources than the Persian Hashishin.